Author Archives: kronium

Another disruption…

From today ’til the 4th of May, I’ll be on a workshop on journalism. No, I’m not a journalist. It’s some event hosted by our school publication, which I am in. Also, I don’t write for the paper, I draw. … Continue reading

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Destiny Forge Update #3

Changelog: 5 new maps! Click the thumbnails at the right to view a map. 1 Map is secret ;) In-game CHEATS! Obviously, I’ve done a lot of mapping today. They didn’t turn out as detailed as my former creations, but … Continue reading

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So if you haven’t already noticed….

I hadn’t been posting as often as I usually do. I was down with a flu. A horrible, horrible flu.   Sadly, I also haven’t done much with my current project. Now, I’m all healed up and declare the continuation … Continue reading

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Destiny Forge Update #2

Changelog: Finished 2nd Half of Town Map (the above image) Features: Inn 2 Unimportant Houses Entrance to Marketplace/Town Square Exit Haven’t done much today. Probably because this 1760×640 bunch’a pixels took a whole lot of time to finish. D:< (or– … Continue reading

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Destiny Forge Update #1

Changelog: Finished Tutorial Mode Added Rewards Wooden Sword 40 EXP Fixed Name Input Processing language from JAP to ENG New Map (seen in the right) A = Player Home B = Forest Area Troop Encounter Area C = Pathway to … Continue reading

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Achievement Unlocked: Game Maker

Pffs.. Not really. Technically, but.. nah. I’ve been tinkering around lately with RMVX Ace exploring all the magic you could do with the events. It’s also pretty weird that the only game making engine from Enterbrain that I’ve made an … Continue reading

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